Backrooms Limspace System



THE
BACKROOMS LIMSPACE SYSTEM


http://liminal-archives.wikidot.com/level-1

Level 1 | The Halls

Yellow halls that never end.

http://liminal-archives.wikidot.com/level-2

Level 2 | The Basement

Things that crawl upon the walls.

http://liminal-archives.wikidot.com/level-3

Level 3 | The Sub-Basement

Pressure burrows in your thoughts.

http://liminal-archives.wikidot.com/level-4

Level 4 | The Electrical Station

Every turn leaves you exposed.

http://liminal-archives.wikidot.com/level-5

Level 5 | The Office

Rampant storms that tear away.

http://liminal-archives.wikidot.com/level-6

Level 6 | The Hotel

Watchful eyes, forgetful sounds.

http://liminal-archives.wikidot.com/level-7

Level 7 | The Darkness

The dark abyss that hears you.

http://liminal-archives.wikidot.com/level-8

Level 8 | The Flooded City

Gluttons lurk in the water.

http://liminal-archives.wikidot.com/level-9

Level 9 | The Cave

Rock crawls and water rises.

http://liminal-archives.wikidot.com/level-10

Level 10 | The Fields

Peaceful bliss with consequence.

http://liminal-archives.wikidot.com/level-11

Level 11 | The Neighborhood

Employees work day and night.

http://liminal-archives.wikidot.com/level-12

Level 12 | The Ruined City

City that still burns like Hell.

QUANTUM STABILITY
The levels you see above are Quantum-Stable. Meaning they are linear and don't shift positions. This also means they are one-way, you cannot get out of The Backrooms without passing them.

Some other levels fall into this category. However, that is very rare.


QUANTUM FLUCTUALITY
More tethered to reality, there are Quantum-Fluctuant levels. These levels can allow for an escape to baseline reality. These levels are numbered by discovery, as they are not linear.


NORMAL LEVELS
These levels show typical attributes of The Backrooms. Meaning they are normal.


ABERRANT LEVELS
These levels are outliers. They do not show any running themes and tend to be quite important. These levels are quite rare, making them aberrant.


Once you've received the required two pieces of feedback in the Drafts Forum or Discord, you can create your article below. Enter the level identifier (for example "Level 12") into the text input and click create.

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For aberrant levels, input the name. (For example, "The Eternal Sky")

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OTHER BACKROOMS ARTICLES

Level Elements
Entities
Objects


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